![]() In terms of minions your best bet is to ether go for oathbreaker right away all the way up to third level since that gives you channel divinity: command undead, letting you steal the hard work of another necromancer for yourself, or to really go for wizard the first five levels to get animate dead as soon as possible, up to you but remember that most of your raw power will likely be derived from palladin. Strength is also an good idea to have a decent score in, since it is the score you attack with. As for other abillity scores constiution will be really important for anyone but necromancers in particular like to manipulate hit points and have concentration active. Well to start with charisma will be more important than intelegence, palladin has a bunch of auras that buff nearby creatures and it will be important for aura of hate, your main ability, whereas undead thralls and grim harvest both have no benefit in you having an high intelegence scores and most necromancy spells you probably want dont ether, unless you are going to go for vampiric touch, eneveration and danse macabre you should not have your intelegence too far above 13. So your goal is to create an necromancer supreme, one who has the mighiest of undead minions at his side? ![]()
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